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14.) Deciphering Dante's Inferno

Additional information about the mysterious life of Alberti can be found in Dante’s Inferno, which is the 1st part of Dante Alighieri's epic poem Divine Comedy. This work was published on the same day as the Travels of Marco Polo (aka Book of the Marvels of the World); Inferno began on a Thursday night in 1300. In the 19th canto of the Inferno, Dante Alighieri speaks of an "assassin" (lo perdido assassin). His commentator Francesco da Buti, also refers to "assassino è colui che uccide altrui per danari' (assassins kill others for money). They appear to be involved in the act of treason during the Battle of Montaperti, a battle recorded by Alighieri in the Inferno. 


Inferno articulates Dante's journey through the underworld guided by Virgil (one of Rome's greatest poets). On the back of Alberti’s portrait is the question, Quid tum? (what's next), taken from Virgil's "So what, if Amyntas is dark?" Virgil's poem illustrates the therapeutic effects of oblivion, of how the act of forgetting secures the continuation of life. We are condemned to act out the same errors repeatedly because of enforced forgetfulness (ignorance).

The modern term assassination is based on a designation made by Marco Polo concerning the Hashshashins, founded by Hassan-i Sabbāh "Old Man of the Mountain" (1050-1124). Polo's travelog describes Hassan as someone who devised plots to turn young men into professional killers. Similar to Alberti’s Neoplatonic Florentine Academy, the "Old Man" educated them in numerous languages and courtly etiquettes fused with military training. They had some impressive libraries. Even the Florentine chronicler Giovanni Villani, who died in 1348, tells how a lord of Lucca sent these "assassins" (i suoi assassini) to Pisa to kill someone.

This group is where the famous video game, Assassin's Creed, gets its namesake. In the game, Uberto Alberti (1416-1476) was the Gonfaloniere of Florence and a member of the Roman Rite of the Templar Order. Despite his reluctance, Uberto turned against his former allies Lorenzo de' Medici and a group calling themselves "the Auditore family," 

The real-life Battle of Montaperti was fought on September 4, 1260, between Guelphs and Ghibellines (Florence and Siena). The Florentines were routed. It was the bloodiest battle in Gothic Italy, with over 10,000 fatalities. Guelphs held sway in Florence while Ghibellines controlled Siena. Due to their Guelph allegiance, the Alberti family was exiled after the Battle of Montaperti but returned after Manfred of Sicily's defeat in the battle of Benevento (1266). Like Dante's father, the Alberti family subsequently sided with the Black Guelphs. 

With Guelf leader Benedetto (1388), the Alberti family checked the rivaling Albizzi family. The Agency participated in rebellions against the oligarchic Florentine government (1378). Although briefly winning, they ultimately lost and were exiled (1382). Allowed to return to Florence in 1428 (on the exact date both Aztec and Incan Empires emerged), Quetzalcoatl's family did not recover full civil rights until the Albizzi family fell from power in 1434.

Rosicrucians are also expounded in the Divine Comedy. According to the Masonic Order of the Rose Cross, it was founded in 1313 and is composed of 12 exalted Beings gathered around a 13th, Christian Rosenkreuz. 

This reflects 3,400-year-old ruins; a Mitanni palace on the banks of the Tigris. It was said to have been built for Mithra. This group of 12 Hittite Mithraic gods is known from cuneiform texts and architectural representation. All 12 are male, with no individualizing features. The Roman gods reflect the 12 main Egyptian deities. Greco-Roman Olympians recall this set of the principal gods in a pantheon. The Dii Consentes were 12 significant deities in the pantheon of Rome. Did the 12 Tuatha Dé Danann descend from a previous wave of agents comprising the inhabitants of Ireland? They may have Hittite origins via Lycia. 

These dozen abound in the Agency's forgeries. Their unconscious projections serve to embody developmental struggles. These gods tend to form such representations of a motif, observations that can vary much in detail without losing their basic pattern, like a fractal. What ™ did was pure mythmaking, reflecting our response to ourselves and the mysteries of our existence. 

The primal creation myth involves a Mithraic group of a dozen younger, “more civilized” gods conquering and struggling against 12 older ones - that represent the forces of chaos and order. In Hindu mythology, the young divas battle the former gods, though both are born from the grandson of Brahma. In their spy myth of the Titanomachy, the Olympians defeat the Titans, older divine beings, and establish cosmic order.

Similarly, the Celtics (of life and light) struggle against their gods of death and darkness. Reflections of conquering gods symbolize order out of chaos. Creative destruction is widespread in Agency mythologies, reflecting agent expansions along the equator (as its location is periodically shifting). 

Our pre-15th-century minds operated in a state where cognitive functions were divided between one part of our mind, which appeared to be "speaking," and a second part that listened and obeyed, like how the equator is the intersection of Earth's 2 hemispheres, midway between the North and South poles. Thus, his gods gave us a meaningful transition, with a rite-of-passage, from one stage of our life to the next. Such steps may include getting married, being a parent, having a family, and preparing for death. ™ encapsulated these automatic trends in his remixes.

In Asia, the Agency penetrated the Afghan Pashtun Lodi mob to pay for Beijing's Forbidden City, commanding the Chinese to explore (and avoid) various parts of the world. In Africa, they used Islam to destroy the kingdoms of Nubia, only leaving behind Alodia (their vassal). Then they dissolved Arab Spain (Al-Andalus) through a Vatican Reconquista. The formerly vast Mali gang teetered on the brink of collapse under pressure from the Agency's Songhai assets. Meanwhile, the Hundred Years' War (1337-1453) between England and France permanently changed warfare. Chivalry was dead. Even so, English forces prevailed in the 15th-century. Both countries gradually became global powers and currently still are.